The resulting image, made from 841 orbits of telescope viewing time, contains approximately 10 000 galaxies, extending back to within a few hundred million years of the Big Bang. (- Hubble takes the most complete image of the universe ever seen) http://www.spacetelescope.org/news/heic1411/
Muesum of the Moving Image's Mizoguchi retrospective has all the usual suspects, and the rarely seen, including Miyamoto Musashi, a stark 51 minute tale of the legendary ronin who invented two-sword combat. Banned from view by censors in 1944, Miyamoto's brutal confusions of justice (clarified in one stroke at the end) were underlined by emergent feminism that worried the leadership. It hinted women might be the next bearers of arms in a population rapidly depleting of men. The plot's best left to the film, but this short film directly follows the four times longer 47 Ronin, a massive hit in a war suffused country. Where 47 Ronin was restrained, court-intrigued, this is roadside violence. A must see despite the 16mm print. A real rarity.
Twitter's best attribute is its 'newsgroupthink,' which lets the user DJ as many services as possible, unearthing what would be highly stable research individually, and combining it with other sources, even fields. These two articles below both deal with differing ideas of Norse mythology and statistics. One is from a past, histories that actually unfolded (like the Illiad) and was then encrypted into mythology. A recent statistical study deciphered these ancient myth's social structure of its characters and found them to be realistic. The research suggests the myth evolved from real events and real participants whose tales were structured into posterity and have lasted time until now.
The other is from a highly technological present, the on-line game EVE, which was designed by Icelanders and offers a tabla rasa galaxy as a playing realm where users create their own saga against the vastness of space. Statistics are evidenced at every level of EVE and help users to become leaders and warriors of any number of types and qualities. Mythic events take shape as players evolve the game beyond the basic rules of diplomacy and subterfuge is employed. Both articles have numerous crossovers.
Viking sagas decrypted through stats: http://nautil.us/blog/vikingstheyre-just-like-us-social-networks-in-norse-sagas?
Stats help build online game Eve: http://www.polygon.com/features/2014/2/24/5419788/eve-online-thrilling-boring