Manucher Ghorbanifar was an arms trader during the heady days of the Reagan administration. The Executive Branch fiasco known as "Iran-Contra" was led by men who devised a new import-export system for dangerous times: the exportation of U.S. arms (proxied by Israel) to Iran and the importation of hostages (proxied by Iran) from Lebanon to the U.S. A scheme so elaborate it was bound to collapse, exposed by a dissident within the Iranian ultraconservatives who despised the two-faced nature of the realpolitik. Manucher was both duplicitous, failing every lie detector test the CIA gave him, and indispensible, rehired after every failed test to continue his shady work. Was he an Israeli agent or an unaligned profiteer, history has been unable to solve the puzzle of Manucher...
This 'review' from Little White Lies, a U.K. hosted film site, begins ominously with not one but two financials, hinting the core myth that surrounds the Marvel U. is composed of a set of values based in currency and product development (and he writes about the currency the 'universe' is sourced in, not translated into his own, or his local readers), not in any psychic flow of ideas. Devolution illustrated in real-time...a review no different than that of an industry hack commenting on an upcoming launch of a pharmaceutical.
Twitter's best attribute is its 'newsgroupthink,' which lets the user DJ as many services as possible, unearthing what would be highly stable research individually, and combining it with other sources, even fields. These two articles below both deal with differing ideas of Norse mythology and statistics. One is from a past, histories that actually unfolded (like the Illiad) and was then encrypted into mythology. A recent statistical study deciphered these ancient myth's social structure of its characters and found them to be realistic. The research suggests the myth evolved from real events and real participants whose tales were structured into posterity and have lasted time until now.
The other is from a highly technological present, the on-line game EVE, which was designed by Icelanders and offers a tabla rasa galaxy as a playing realm where users create their own saga against the vastness of space. Statistics are evidenced at every level of EVE and help users to become leaders and warriors of any number of types and qualities. Mythic events take shape as players evolve the game beyond the basic rules of diplomacy and subterfuge is employed. Both articles have numerous crossovers.
Viking sagas decrypted through stats: http://nautil.us/blog/vikingstheyre-just-like-us-social-networks-in-norse-sagas?
Stats help build online game Eve: http://www.polygon.com/features/2014/2/24/5419788/eve-online-thrilling-boring